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	<title>Alex Alvarez</title>
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	<link>http://www.alexalvarez.com/blog</link>
	<description>Founder, Director, Instructor of Gnomon School of VFX, The Gnomon Workshop, Gnomonology, Gnomononline</description>
	<lastBuildDate>Fri, 15 Jun 2012 21:16:29 +0000</lastBuildDate>
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		<title>Forest Path</title>
		<link>http://www.alexalvarez.com/blog/2012/06/15/forest-path</link>
		<comments>http://www.alexalvarez.com/blog/2012/06/15/forest-path#comments</comments>
		<pubDate>Fri, 15 Jun 2012 21:16:29 +0000</pubDate>
		<dc:creator>alexalvarez</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.alexalvarez.com/blog/?p=518</guid>
		<description><![CDATA[
I&#8217;ve been obsessing over natural environments lately, developing my workflow for plants/trees and techniques for object placement. Maya, Mental Ray, Paint Effects, Onyx and a little Zbrush for the path. 110 million polys. Rendered with physical sun/sky and all miaMaterialX. Surprised by how many polys I can throw at Mental Ray!
]]></description>
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		<slash:comments>23</slash:comments>
		</item>
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		<title>Gathering</title>
		<link>http://www.alexalvarez.com/blog/2012/02/15/gathering</link>
		<comments>http://www.alexalvarez.com/blog/2012/02/15/gathering#comments</comments>
		<pubDate>Thu, 16 Feb 2012 04:30:30 +0000</pubDate>
		<dc:creator>alexalvarez</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.alexalvarez.com/blog/?p=513</guid>
		<description><![CDATA[
New image made with Zbrush, Photoshop, Bodypaint and Maya/Mental Ray. This project started as an interest in trying out Dynamesh, an amazing new modeling methodology in Zbrush. I started with a sphere, which become the demon, and then decided to give him a place to exist. Learned a lot about rocks/plants/etc and now feel way [...]]]></description>
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		<slash:comments>12</slash:comments>
		</item>
		<item>
		<title>Fast Company praise for Gnomon!</title>
		<link>http://www.alexalvarez.com/blog/2011/03/26/fast-company-praise-for-gnomon</link>
		<comments>http://www.alexalvarez.com/blog/2011/03/26/fast-company-praise-for-gnomon#comments</comments>
		<pubDate>Sat, 26 Mar 2011 08:12:12 +0000</pubDate>
		<dc:creator>alexalvarez</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.alexalvarez.com/blog/?p=509</guid>
		<description><![CDATA[
Well this was a surprise&#8230; Fast Company magazine recently announced their list of the ten most innovative companies in film, which included Gnomon! Weird but very cool&#8230; my sincere thanks to them for the accolade! Click here to check out the complete list.
]]></description>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>3D Artist Magazine: Gnomon Feature!</title>
		<link>http://www.alexalvarez.com/blog/2011/03/26/3d-artist-magazine-gnomon-feature</link>
		<comments>http://www.alexalvarez.com/blog/2011/03/26/3d-artist-magazine-gnomon-feature#comments</comments>
		<pubDate>Sat, 26 Mar 2011 07:59:53 +0000</pubDate>
		<dc:creator>alexalvarez</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.alexalvarez.com/blog/?p=505</guid>
		<description><![CDATA[
Very cool&#8230; this month&#8217;s issue of 3D Artist magazine (issue 25) features an eight page story on Gnomon! Thanks so much to Lynette Clee for the support and amazing article! Click here to order a copy&#8230;
]]></description>
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		<slash:comments>0</slash:comments>
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		<title>The Union: Saga/Gnomon Brazil Event!</title>
		<link>http://www.alexalvarez.com/blog/2011/03/26/the-union-sagagnomon-brazil-event</link>
		<comments>http://www.alexalvarez.com/blog/2011/03/26/the-union-sagagnomon-brazil-event#comments</comments>
		<pubDate>Sat, 26 Mar 2011 07:47:14 +0000</pubDate>
		<dc:creator>alexalvarez</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.alexalvarez.com/blog/?p=500</guid>
		<description><![CDATA[
From March 10th &#8211; 18th I had the amazing experience of going to Brazil  for an event that Gnomon organized with Saga, a company that teaches CG to thousands of kids across Brazil, aged 11-17. I organized the speakers, inviting several friends along for an epic journey: Neville Page, Fausto de Martini, Neil Huxley, Seth [...]]]></description>
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		<slash:comments>6</slash:comments>
		</item>
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		<title>Dirge</title>
		<link>http://www.alexalvarez.com/blog/2010/09/10/dirge</link>
		<comments>http://www.alexalvarez.com/blog/2010/09/10/dirge#comments</comments>
		<pubDate>Fri, 10 Sep 2010 20:46:43 +0000</pubDate>
		<dc:creator>alexalvarez</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.alexalvarez.com/blog/?p=494</guid>
		<description><![CDATA[
Finally had time this summer for a new personal project. Started about four months ago in my limited &#8216;free time&#8217;(i.e. late nights), so it&#8217;s hard to say how much work was put into it, but quite a bit. Initially it was just a character based on a pencil sketch, but then once the dude was [...]]]></description>
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		<slash:comments>101</slash:comments>
		</item>
		<item>
		<title>Behind the Iron Curtain: Romania!</title>
		<link>http://www.alexalvarez.com/blog/2010/08/31/behind-the-iron-curtain-romania</link>
		<comments>http://www.alexalvarez.com/blog/2010/08/31/behind-the-iron-curtain-romania#comments</comments>
		<pubDate>Wed, 01 Sep 2010 03:07:53 +0000</pubDate>
		<dc:creator>alexalvarez</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.alexalvarez.com/blog/?p=491</guid>
		<description><![CDATA[This looks to be a very exciting event and I am thrilled that I was asked to participate! This October in Bucharest, several artists from the entertainment industry will be gathering to share techniques during a four day workshop. Mark Goerner, Neville Page, David Levy and others will be there, so if you live in [...]]]></description>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Montreal International Games Summit</title>
		<link>http://www.alexalvarez.com/blog/2010/08/31/montreal-international-games-summit</link>
		<comments>http://www.alexalvarez.com/blog/2010/08/31/montreal-international-games-summit#comments</comments>
		<pubDate>Wed, 01 Sep 2010 02:57:06 +0000</pubDate>
		<dc:creator>alexalvarez</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.alexalvarez.com/blog/?p=486</guid>
		<description><![CDATA[
I&#8217;ve been selected to keynote the art track at this year&#8217;s MIGS event in November! Thanks so much to the event committee for the opportunity. I can&#8217;t wait to finally visit what I&#8217;ve always heard to be a wonderful city. For more info on the event, click here.
]]></description>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Six Heads, picked one&#8230;</title>
		<link>http://www.alexalvarez.com/blog/2010/04/09/six-heads-picked-one</link>
		<comments>http://www.alexalvarez.com/blog/2010/04/09/six-heads-picked-one#comments</comments>
		<pubDate>Sat, 10 Apr 2010 02:57:55 +0000</pubDate>
		<dc:creator>alexalvarez</dc:creator>
				<category><![CDATA[Development]]></category>

		<guid isPermaLink="false">http://www.alexalvarez.com/blog/?p=482</guid>
		<description><![CDATA[
So after sketching the six heads, last weekend I decided to pick one and model it. I made an organized base mesh, sculpted it in Zbrush, then went back to Maya with displacements/normals and rendered my look-dev passes, (diffuse, SSS, primary spec, secondary spec, skin reflection, eye reflection, three different cavity maps and the blurred [...]]]></description>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Six Heads in Sixty Minutes</title>
		<link>http://www.alexalvarez.com/blog/2010/03/29/six-heads-in-sixty-minutes-2</link>
		<comments>http://www.alexalvarez.com/blog/2010/03/29/six-heads-in-sixty-minutes-2#comments</comments>
		<pubDate>Tue, 30 Mar 2010 00:29:10 +0000</pubDate>
		<dc:creator>alexalvarez</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.alexalvarez.com/blog/?p=477</guid>
		<description><![CDATA[
New video update to Development section&#8230; Need to get back to doing more 2D stuff as my 3D work will only get better if I do&#8230; I just need more hours in the day! So this video is just 3 minutes, as it is timelapsed to about 20x speed. Wouldn&#8217;t want to bore you with [...]]]></description>
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		<slash:comments>0</slash:comments>
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