New image... inspired by Titus Canyon in Death Valley. This summer I spent some time experimenting with Photogrammetry and created a bunch of assets such as tree trunks, logs, rocks and cliff faces. Fun to have an excuse to get in the car, find cool things and take a bunch of photos in order to build models with PhotoScan. This image incorporates a few, specifically the tree on the right, a couple small logs and rocks on the ground and the cliff wall on the left of the image... so about 35% of the screen real estate. The rest is made in Maya, ZBrush and a little bit of World Machine. Textures are a combo of 3D and some Photoshop overlays just to be quick about it.